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    Costs (Advanced Gameplay)

    The Detonator
    The Detonator


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    Costs (Advanced Gameplay) Empty Costs (Advanced Gameplay)

    Post by The Detonator Mon Dec 14, 2009 2:22 pm

    Costs are a key concept involved in chaining and card effects, it is important to understand what a cost is and how it works in terms of common gameplay.



    GENERAL COSTS:
    Some cards require a cost that must be paid in order to activate the effect of the card. These costs must be paid before the activation of a card and not after, this means that a card is not trully "activated" and cannot be chained to until the cost of activating that card has been paid. Costs are non-refundable. Once you pay a cost you do not receive a "refund" if your card is negated, or if its effect is negated.

    Costs can come in many forms and are not restricted to Life Points. A cost can include discarding a card (Snipe Hunter). Tributing a monster (Icarus Attack) etc.

    NOTE: cards used for a Fusion Summon and Synchro Summon are considered materials, not tribute costs. If Polymerisation or similiar is negated you do not send the required monsters for your Fusion Summon to your Graveyard.

    For example:
    Chain Link 1: Player A pays 800 Life Points and activates Brain Control. Player A must select his/her target.
    Chain Link 2: Player B activates Dark Bribe
    --Resolves Backwards--
    Chain Link 2: Dark Bribe resolves, Player A draws a card, Brain Control's effect is negated and the card is destroyed
    Chain Link 1: Brain Control does not resolve. The activation was negated and control of the targeted monster does not switch.

    Also, cards like Dark World Dealings do no contain a cost, this is because you are discarding a card from your hand after the effect of drawing a card. This is called the "second effect" of a card. This is one way to determine whether a card requires a cost or not.



    SUMMONING COSTS:
    Some monsters require specific conditions to be met in order for its Summon to be legal (Dark Armed Dragon). Some cards like Chaos Sorceror, have a Summoning condition (having a LIGHT and DARK monster in your Graveyard) and a Summon cost (removing the LIGHT and DARK monsters from play). You cannot use cards such as D.D Crow to remove one of these monsters from play when the intention to Summon is declared, paying a cost does not start a chain.

    An example of incorrect Gameplay:
    Player A has 3 Fiend-Type monsters in his/her Graveyard.
    1. Player A removes 1 Fiend-Type monster with the intention to Summon Dark Necrofear.
    2. Player B sends D.D Crow to the Graveyard to remove from play 1 Fiend-Type monster from Player A's Graveyard.
    --Costs do NOT start a chain--

    When a Summon cost is met, (such as the cost for Summong Chaos Sorceror), the cost does not need to be paid again in order to Summon it from the Graveyard with cards like "Call of the Haunted".

    NOTE: the best way to determine if a card requires a cost is to see if the card effect is seperated by a comma or period. If it is the card usually requires a cost. Some cards however, do not follow this rule.

    For example: Snipe Hunter.
    You can discard 1 card to select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.
    **in red, the cost, in green, the effect.



    COMMON MISCONCEPTIONS
    Some cards are not so simple in distinguishing cost and effect from each other. You will need to use general knowledge and logic to identify the difference.

    For example: Light and Darkness Dragon.
    Spoiler:

    The card text states:
    When a Spell or Trap Card is activated or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF.
    **in red, the cost, in green, the effect.

    The issue is that usually in card text the cost comes before the effect and will be seperated with a comma or period as stated above, not joined with "and". The way to look at card effects like these is to ask yourself: "can my dragon lose 500 ATK AND 500 DEF??" It's quite obvious from here that if you look at it this way this part of the text is infact a cost. You should approach all cards in this way when looking at effects.


    --The Detonator--

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