by DanceJonDance Tue Aug 31, 2010 9:21 am
No Cold Wave can't negate Final Countdown.
COLD WAVE:
- Code:
This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.
FINAL COUNTDOWN:
- Code:
Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.
What cold wave does is prevent your opponent from
playing/setting spell or trap cards; it doesn't negate anything ad it doesn't prevent cards from being
activated. Now if your opponent has a face up Final Countdown it means that the card was already activated (in your situation 19 turns ago) and is not negated by Cold Wave because cold wave doesn't negate anything it just prevents you from playing cards.
Activation of spell/traps come
after they are played, and in the case of some spells after a certain cost is paid.
The effect of final countdown is activated when the spell is played and a 2000 life point cost is paid. Having the card stay on the field for 20 turns is not a cost so when cold wave is activated before the 20th turn the card doesn't activate because it already activated 19 turns ago, and it stayed active because like Finas said it's a lingering effect.